Objective: Own the product vision, ideas, and production of Amanotes' core app(s), turning our music and gaming vision into hit mobile products. Lead the end-to-end process from concept to soft launch, global launch, and live operations, with a clear impact on revenue and player engagement.
Responsibilities
Lead ideation for Amanotes' core app(s): generate, refine, and select product concepts that align with company vision and market opportunities; Own the product roadmap and translate ideas into clear, prioritized initiatives and production plans; Run the end-to-end production process from prototype to soft launch, global launch, and live operations, coordinating Product, Engineering, Music, Data, and Marketing; Define soft launch goals and pass criteria; make data-driven go/no-go and pivot decisions; Establish simple, effective ways of working, rituals, and tools so the team can move fast while maintaining quality; Use player insights, data, and competitive analysis to continuously improve features, content, and overall app experience
Requirements
7+ years in product management or leadership for mobile apps, ideally in productivity, utility, health & fitness, or AI apps; Proven experience taking at least one app from concept through soft launch to global launch with clear business impact; Strong skills in product ideation, concept validation, and turning ideas into executable roadmaps and production plans; Solid understanding of mobile app metrics and monetization (retention, funnels, LTV/CAC, ARPDAU) and how they connect to P&L goals; Familiarity with IAP and/or subscription models, and platform best practices on iOS and Android; Experience leading cross-functional teams and running an efficient production pipeline; Ability to operate both strategically and hands-on (from defining vision to reviewing builds and features); Clear, concise communication and the ability to align stakeholders around product and production priorities
Nice to have
Experience in a fast-scaling mobile gaming or music-tech company with live-service products; Direct involvement in app P&L management, including collaboration on UA budgets and revenue forecasting; Experience setting up a new product or app function from scratch (hiring, processes, tools)
Benefits
Competitive salary upon experience; 13th month salary; Year-end Bonus and ESOP; Flexible working time; Personal learning and well-being budget; Team-building budget; Lunch and parking allowance; Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, LinkedIn Learning...); Engaging music events: Music Night, Amasing Night, Music schools; Employee Assistance Program to support mental health & well-being; 12 days of paid annual leave, plus 10 days of paid sick leave; 12 days working from home per year