Contract project manager role (approximately 2 months) keeping the current creative pipeline moving across Marketing, Community, and Art, working to Pacific Hours, at $80 per hour.
Responsibilities
Run the existing request process across Marketing, Community, and Art; Keep the asset calendar current and give everyone one clear view of what is in flight; Bring priority conflicts to the Director with options; Track deadlines for game updates, social campaigns, and community events; Make sure assets land on time; Keep work moving between stakeholders and creative leads so nothing stalls waiting on sign-off; Flag slipping deadlines and conflicts as soon as seen, with a proposed fix; Be the point of contact between creative, marketing, community, production, and publishing; Protect the creative team's bandwidth by filtering and batching requests; Coordinate and track work with existing freelancers and vendors within current scope and budget
Requirements
Several years of project management or producing experience for creative or marketing teams; Experience managing artists, designers, or other creatives through intake, review, and delivery; Working knowledge of Google Workspace and waterfall/gantt chart project trackers; Clear written and verbal communication, and comfort escalating early; Ability to work independently and learn a new team quickly; Must be authorized to work for any employer in the U.S. (no visa sponsorship available)
Nice to have
Background in games, entertainment, or an agency; Experience coordinating freelancers or external vendors; Familiarity with social, community, or game update marketing cycles